When you execute gcc -v, be sure you see Target: i686-w64-mingw32 or Target: x86_64-w64-mingw32.If the MSYS2 window closes immediately after opening it, restart your computer. If you get any error, be sure MSYS2 packages are up to date by executing pacman -Syu and pacman -Su.If you write ls you should see all the project files, including Makefile if everything is correct. Make sure the yellow text in the terminal ends with sm64-port. Stop., you are not in the correct directory. If you get make: *** No targets specified and no makefile found.If you are in the sm64-port directory, make sure you see it here. You can write ls to list the files in the current working directory. If you get Failed to open .z64! you failed to place the baserom in the repository.The terminal prompt should contain "MINGW32" or "MINGW64" in purple text, and NOT "MSYS". If you get make: gcc: command not found or make: gcc: No such file or directory although the packages did successfully install, you probably launched the wrong MSYS2.The executable binary will be located at build/_pc/ inside the repository.Add -j4 to improve build speed (hardware dependent based on the amount of CPU cores available). Qualify the version through make VERSION=. Place a Super Mario 64 ROM called baserom.z64 into the repository's root directory for asset extraction, where VERSION can be us, jp, or eu.Clone the repo: git clone, which will create a directory sm64-port and then enter it cd sm64-port.You can change the current working directory to My Documents by entering cd /c/Users//Documents. At the prompt, you will see the current working directory in yellow. The MSYS2 terminal has a current working directory that initially is C:\msys64\home\ (home directory). Do NOT by mistake install the package called simply gcc.32-bit (will also work on 64-bit machines): Launch "MSYS2 MinGW 32-bit" and install: pacman -S git make python3 mingw-w64-i686-gcc.64-bit: Launch "MSYS2 MinGW 64-bit" and install: pacman -S git make python3 mingw-w64-x86_64-gcc.From the start menu, launch MSYS2 MinGW and install required packages depending on your machine (do NOT launch "MSYS2 MSYS"):.Install and update MSYS2, following all the directions listed on.Given I'm running a 3900X and a 2080 at 1440p, 144hz I don't think this is a hardware problem. I seem to be getting very small lag spikes, I'm not sure if they're just audio or gameplay but they'll occur every now and then when something custom such as the notification of which star you've picked up is displayed. Would adding something similar here be possible? SM64ex's Mario Odyssey Conversion mod has a feature where if you collect say the star from Whomp in Whomp's Fortress, the level transitions to the next act so rather than leaving and entering, one could just go up to the top again and grab the next star. Would it be possible to add an Exit Level option? I quite enjoy the Odyssey style staying inside worlds while you grab stars but once you leave the first floor it's very much a hassle going up/down a level to return to those levels You may also want to check the GitHub repository for more information:Īnd lastly, here's a quick tip for you, you can hold the backspace key or the select button on your controller right after opening the launcher to enable the hidden settings.īlast Away the Wall in Whomp's Fortress seems impossible in Daredevil Mode without glitches due to the forced damage. If you need further support, you can also join the game's official Discord server: To download the launcher for Linux, head here: Other necessary files will be downloaded by the launcher during this process, so an internet connection is required.īefore asking a question, please read the FAQ first: You will need to follow the steps given to you by the launcher and provide your own ROM file to build the game. Please note that MFGG only hosts the launcher/builder for the game, and NOT the game itself. The ability to continue the level after getting a star These features include (but not limited to): Super Mario 64 Plus is a fork of the Super Mario 64 PC Port that focuses on customizability and aims to add features that not only fix some of the issues found in the base game but also enhance the gameplay overall with extra options.
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